Facts of Quality
The Quality of an item determines it's effectiveness in blocking damage. As the Quality degrades from Excellent to Good to Average and finally to Poor, the amount of damage the weapon can effect reduces by a few points each step. Low-grade weapons (like a Durbin Rapier or Trophy Greatsword) can never achieve high quality even if it's been fully repaired, but can still lose the little effectiveness it has just like the better armor. The best weapons (like a Noble's Rapier or Rillanon Greatword) can be repaired to the highest quality weapon, but usually at an high expense.
Improving Quality and Repairs
Any weapon which isn't the best Quality can be converted to the highest grade by applying Quality resins. By using this method, you can purchase (or loot!) low-grade weapons and improve them. Applying Quality resins will not, however, increase the State of Repair. There are 3 ways to repair weapons: 1) let a merchant do it, 2) apply a Resin of Repair or 3) let a mage cast Craftsman's Touch during combat. It's usually much cheaper to repair high-grade weapons with resin rather than at a shop. Weapons which have been fully repaired will bring the best price when sold.
Loot Index
Lugging loot
around Krondor and the countryside can get cumbersome if you aren't selective
about what you pack away in inventory. Beside's that, too much weight
will adversely affect a character's Encumbrance and their ability to do
damage, block damage and dodge attacks. Weapons which pack the best
gold-to-weight value (Loot Index) are the high-grade daggers, shortswords,
rapiers and simitars. Some of the worst are warhammers and axes.
Unless you plan on making a lot of trips to the merchant, steer away from
lotting extremely heavy weapons.
Evaluating Weapons in Combat
By determining what type of weapon (if any!) that an enemy is holding, your party may be able to win a battle much easier. For example, an adversary using a Rillanon Greatsword should be avoided and attacked from a distance with Fire Oil or spells rather than hand-to-hand. Use Evaluation to your advantage when planning an attack.
The Master's Recommendations for Equipping Weapons
(Enchanted Weapons listed are the best that occur with relative frequency.)
A PLAN TO BRING OUT THE BEST
Choice | James | Jazhara | William | Kendaric | Solon |
Preferred Enchanted | Vanguard | Miller's Dagger | Deathblade | Miller's Dagger | Wrath of Astalon |
Good Enchanted | Argent | Izmali Poison Dagger | Life Bane Blade | Catalyst Dirk | Hammer of Fire |
Preferred Standard | Starblood Simitar | Highcastle Dagger | Rillanon Greatsword | Highcastle Dagger | Hammer of Prayer |
Good Standard | Noble's Rapier | Free City Dagger | Royal Greatsword | Free City Dagger | Warhound Warhammer |