KEY STROKES
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Esc
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When you're in
a hurry... makes those repetitive animations and conversations tolerable.
By hitting this key just as the event occurs, you can skip over the entire
dialogue or sunset movie. Also, during combat or other events, it
will cancel the last selection you just made. A very handy key ;)
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Alt-Tab
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Minimizes the
game to the Windows task bar. Especially useful when grabbing screenshots...
hehehe
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Arrow Keys
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More PRACTICE!
There are many areas within the game that can only be accessed by using
the arrows, so become handy using them. In some cases, navigating movement
with the arrows can minimize or eliminate some types of game crashes.
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Bracket Keys [ ]
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The #1 most under-used
keys by new RtK-ers! Use them every chance you can, cycling the camera
angle through all scenes which allow you to. Just like the navigating movement,
some elements of the game can only be accessed when the camera angle is
changed.
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Ctrl Key
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Use it to RUN! Hold
down the Ctrl key while clicking the Movement Cursor or while holding down
the Forward Arrow Key to speed the journey.
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Use it to distribute attack
strikes. Hold down the Ctrl key while attacking with a hand weapon
and you can spread the attack to more than one adversary.
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Use it to speed up sales
and purchases at shops. Hold down the Ctrl key when you buy or sell
an item and the confirmation window won't pop up.
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"I" Key
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Quickly brings
up inventory screen during combat.
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"P" Key
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Quickly searches
the ground for dropped items during combat.
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"S" Key
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Quickly loads
previous spell for recasting (or brings up the Magic Options menu) during
combat.
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"W" Key
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Passes the order
of the turn to another character, either one of the party or an NPC (enemy).
My personal favorite tactical key.
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Shift-A
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Automatically
brings up a menu that allows you to choose Attack Style. It's a very quick
way to toggle between styles during combat action.
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Shift-S
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If a mage or
priest enter combat holding a weapon and decides to cast, pressing this
key combo will allow the caster to drop the weapon on the ground and still
cast during THAT round. Otherwise, a caster must waste a turn just to rid
themselves of the weapon. It's a very quick way to toggle between styles
during combat action.