The Stix Variant
An adaptation of the
Pure Melee Variant. The members of the adventure party share a common
bond in combat by equipping the same category of weaponry... the staff!
Otherwise, essentially the same guidelines as Pure Melee.
Guidelines
-
NO
MAGIC/SPELLCASTING ALLOWED ! This includes spells from
magical potions (see list of valid Pure Melee Potions, below), enchanted
items, scrolls and any Path.
-
USE
ANY STAFF! Any staff, whether standard issue or enchanted, may
be equipped at all times and used in combat. Additional enchanted
damage attributes of enchanted staffs are allowed (Example:
FireStaff's extra fire damage makes it suitable for pure melee, but the
Chaos Storm spell of DragonStaff is not permitted. However, as a
melee weapon, Dragonstaff is acceptable.)
-
WEAR
ANY ARMOR OR JEWELRY! All armor and jewelry, whether standard
issue or enchanted, may be equipped at all times and used in combat.
Spells contained within the jewelry, however are prohibited.
-
ANY
SETTING! Gameplay may be set at any difficulty and focus.
Work your way up to Hard/Fighter where the points awarded will be the fewest
but where the test is the most challenging.
-
Pure
Melee Potions (Weak or Strong)
Healing |
Fire Oil |
Resin of Repair |
Poison Antidote |
Grease of Poison |
Resin of Quality |
Adjuncts for Crystal
Order of Virtue
-
FULL
QUEST AWARD! Completing all side quests earns special recognition.
-
COMBAT
PURIST AWARD! No deaths.
If any character dies during combat, the game must be deleted and a new
one started. Express your skill and take what fate wills to gain
this rare achievement.
-
ULTIMATE
TEST AWARD! Gameplay setting at Hard Difficulty and Fighter Focus...
resourcefulness at its best. Only those who can anticipate the obstacles
ahead and plan their moves with care are worthy of this highest tribute.